SEETA - Software for Educational, Entertainment and Training Activites
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Living is learning. Learning is living. We define learning as a compound formed by three elements-

Education – learning from ones’ physical, social and spiritual environment
Training – how to learn learning
Entertainment – learning should always be fun, "happy learning"

Our vision is to engineer and deploy interactive platforms to enable and cherish learning.

 
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Sunday, 05 February 2012
 

Software for Education, Entertainment and Training Activiities